The pick and place template consists of a top-level node, three main sequences responsible for object detection, pick and place actions, and optional actions that can be selectively enabled according to the needs of the application. Power users can fine-tune pick and place behavior to a much finer degree than what the basic questions allow by entering the Advanced configuration.įor instance, pick and place will by default continue until no more pickable objects are found, but it’s also possible to stop after a user-specified number of successful picks. On insertion, you need to answer two basic questions about your application on the right panel and click Done for the template to initialize. The pick and place template can be inserted in a robot program by selecting Program in the header bar, then URCaps → Pickit: pick and place on the left panel. The Pickit Pick and place template supercedes the low-level interface from URCap version 1 as the preferred way to set up a pick and place application, although both ways of working are supported. Installation instructions can be found here. The Pickit Pick and place template is only available for URCap 2.0 or later and Pickit 2.2 or later.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |